The WEGS Fray

The Caves of Utter Chaos-GaryCon IX

Fun and adventure await the brave heroes who dare to enter the Caves of Utter Chaos at Gary Con IX! A twisted take on Gary Gygax’s classic dungeon module, The Keep…

GameWick News

Feb 3 – Dice Hog Day 2017

Here at GameWick HQ, February 3 is Dice Hog Day (the day after those other famous hogs makes their prediction). Early this morning (well not too early because the Dice…

Shuffling Horrors!

Beware the Ides of Horror!

Greetings Shufflers! More exciting Roswell 51 news for you: we have placed the order for the dice that will be included in the game. In other words, “Alea iacta est!”. The…

The Caves of Utter Chaos-GaryCon IX

March 21st, 2017

Fun and adventure await the brave heroes who dare to enter the Caves of Utter Chaos at Gary Con IX! A twisted take on Gary Gygax’s classic dungeon module, The Keep on the Borderlands, this event is also an introduction to the WEGS Old Skool Fantasy system. Inspired by the 1970s Basic Dungeons & Dragons rule set, WEGS keeps character creation a breeze and the heroic action epic. No experience is needed to join this dungeon party! Event info links below.

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The Caves of Utter Chaos (WEGS BOSS)
When: Thurs @2pm; Fri @10am; Sat @10am and 2pm
You’ve heard of the Caves of Chaos, perhaps? Well, these are the caves below those caves that nobody dares to enter. Get ready for insane dungeoncrawling fun with the BOSS (Basic Old Skool System). Full-blown heroes will be created in minutes and then stuck in a dungeon brimming with terrible foes, nasty traps, and treasure galore. Fueled by 2d6 and 2d10, BOSS is a stripped down version of WEGS (the Wickedly Errant Game System). Fun rules! Wild dice rolls! Wicked adventure! All rules taught. Join us for one or more sessions if you like!

See all WEGS Old Skool Fantasy events

==> Gary Con IX Tabletop Events <==

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Beware the Ides of Horror!

March 15th, 2017

Greetings Shufflers! More exciting Roswell 51 news for you: we have placed the order for the dice that will be included in the game. In other words, “Alea iacta est!”. The die is cast. Or in our case, “the dice have been ordered”.

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For more details on the dice and also the status of Roswell 51 game production, check out our Roswell 51 project page. I will continue to post our interim updates there and also on our GameWick Games Facebook page.

No stopping now ’til we got game!

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GMs March 4th!

March 4th, 2017

What are you doing for March 4th and GameMaster Day!?! We’re spending the day working on a new WEGS Old Skool mini-module called “The Tomb of Utter Horrors“, a deathtrap dungeon that pays homage to the grand-daddy of all deathtrap dungeons, Gary Gygax’s “Tomb of Horrors” (published by TSR in 1979).

Our deadly dungeon will be unveiled for the first time at the end of this month at the Gary Con Gaming Convention (March 23-26), a convention celebrating the work and influence of Gary Gygax. Gary Con is a truly awesome convention run by the Gygax family and located in Lake Geneva, WI (the birthplace of Dungeons & Dragons, TSR and Gen Con)! The weekend honors “a life well played”.

Our Gary Con event is titled “How Many Heroes Does It Take To Slay A Demi-Lich?” The answer to that question lies in the hands of the brave adventurers who dare to trespass into the Lich’s domain.

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Roswell 51: The Proofs!

February 28th, 2017

Exciting news! The Roswell 51 proofs arrived this weekend. Once we’ve reviewed these, we sign each page and ship them back to the printhouse. Then… we head to the launch pad and get ready to blast off into production!

The game proofs have invaded our game table!

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The revised box lid – now with a terrified running couple!

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For more details on our Roswell 51 game production, check out our Roswell 51 project page. I will continue to post our interim updates there and also on the GameWick Games Facebook page.

No stopping now ’til we got game!

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Roswell 51: Mid February Update

February 17th, 2017

A quick update on the status of the next exciting release in our Shuffling Horror line – Roswell 51! I am currently waiting for the printhouse to upload the final online file for my review/approval; this single file stands between us and our printed proofs. Here’s our remaining steps to production:

1. Review/approve the online proofs (electronic proofs).
2. Review/approve the printed proofs (physical proofs).
3. Greenlight the game into production.

The first two steps rely on the printer’s timeline, the third step is the manufacturer’s timeline. At this point in the project, we are subject to their schedules. For more info on our production status, I have been posting all backer updates on our Roswell 51 project page. I will continue to post our interim updates there.

Larry

No stopping now ’til we got game!

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Feb 3 – Dice Hog Day 2017

February 3rd, 2017

Here at GameWick HQ, February 3 is Dice Hog Day (the day after those other famous hogs makes their prediction). Early this morning (well not too early because the Dice Hog likes his sleep), our groggy-but-fun-loving dice hog crept out of his hole, dice in hand and ready to roll!

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As tradition goes, the Dice Hog tosses a pair of dice into the frosted terrain (this year we’re a bit light on the frost and snow as you can see in the pic). This dice roll predicts just how long winter is going to last. However, there are some house rules:

1. Dice must stay where they land for seven days, untouched.

2. When there is no snow on them whatsoever, none, the dice result is multiplied by two. However, two special rules apply to this result (it wouldn’t be very GameWicky if we didn’t have some “hot numbers”):

Snake Eyes (1,1) – Winter is officially over and you can put the snow shovels away immediately.

Boxcars (6, 6) – Uh Oh! There’s probably more snow coming. Bring dice back inside and wait for next storm. Then repeat process as if it is Feb 3 all over again.

The Dice Hog is heading back to his hoggy-hole now. Stay tuned for our official results in seven days!!!

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The Twelve Rolls of WEGS-mas

December 26th, 2016

To coincide with the 12 Days of Christmas, it’s time for the annual rolling of the trove! Over the course of the next twelve days, we randomly determine trove via our magical and yet-to-be-released Table I: Trove Table Generator (d%). As per the D% in its title, percentile dice are rolled to find the treasure that awaits. Let’s roll!

On the first day of WEGS-mas my GM rolled for me…FB-Trove-Roll-77

Scale Armour: Skaly Jacket
+12 Armour

In addition to its amazing armour point value, a bonus roll determined this to be Elfland Scale, made of natural material (non-metal) and thus highly valued by elfs who disdain metal.

On the second day of WEGS-mas, my GM rolled…
Dimvault Bracers
+1 Ranger Strength and Charged Effects

Realm: Magic. In addition to the +1 RS that these bracers grant to any bow attack, they also grant the wearer +12 enchanted invulnerability. Charges are spent in three ways: (1) decrease a ranged target’s invulnerability by 40%; (2) charge an arrow with enchanted damage that causes (2d6 x 4) ethereal wounds; (3) night vision (RS x 4 SQR range) for eight innings; for a spante spoint per inning, the ability to see the Ether Realm can also be attained. SPS Charges per day.

On the third day of WEGS-mas, my GM rolled for me…
Ring of Shielding
8 Charges

Realm: Magic. Each charge reduces a Damage Die roll by d6 points. It can counter standard or enchanted effects. Multiple charges can be activated to shield off the damage of a single attack; if the first charge does not counter the full damage, a second charge can be activated to achieve that effect (as many charges as are needed can be expended). Note: this affects the Damage Die result, not the total damage.

On the fourth day of WEGS-mas, my GM rolled for me…
Heavy Leather Armor,  +7 ARM (armor)

On the fifth day of WEGS-mas, my GM rolled for me…
+3 Shard Sword (Obsidian)

On the sixth day of WEGS-mas, my GM rolled for me…
Potion of Healing: Forest Brew (7 swigs)
Realm: Magic. Each swig heals (d10 x Ranger Strength) wounds.

On the seventh day of WEGS-mas, my GM rolled for me…
Ring of Invuln, +8% INV + charged effect
Realm: Neutral. 8 charges per day. Wearing this ring automatically enhances the character’s invulnerability by +8%; this bonus is not factored for any move penalties. In addition, a charge can be spent to gain a +20% invulnerability bonus which lasts from the moment of activation thru to the next spante. Charges can be stacked; for example, three charges can be spent for a +60% bonus. The item’s auto bonus and charged effect is a regular invulnerability bonus (not enchanted).

On the eighth day of WEGS-mas, my GM rolled for me…
Leather Breastplate, +4% ARM (armor)

On the ninth day of WEGS-mas, my GM rolled for me…
Potion of Spoints: The Grand Elixir (5 swigs)
Each swig heals (INI Roll, reroll 1s and 2s) spoints.

On the ninth day of WEGS-mas, my GM rolled for me…
Mystic Potion: Fervor (2 swigs)
After consumption, the potion functions as a Level 4 spell cast by a Level 8/88 sage. It remains ready for use for 2d6 innings; after this, upkeep is paid by the user.

On the tenth day of WEGS-mas, my GM rolled for me:  (5) +2 Darts

On the eleventh day of WEGS-mas, my GM rolled for me:  Amulet of Vitality, +16 spoints

On the twelfth day of WEGS-mas, my GM rolled for me:  +2 Great Maul
Great Weapon Rules: 2 square range, 1 diagonal allowed. If attacker rolls their INI or less on the attack roll, +1 Damage Die bonus.

As always, if you join us for any convention game in 2017,
you can claim one of these fabulous items for your character’s use!
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Gary Con IX: Old Skool Menu (2017)

December 21st, 2016

Woo Hoo! We’ve got our games submitted and approved for Gary Con IX (March 23 – 26, 2017). Below is a sneak peek at our WEGS Old Skool Fantasy and Shuffling Horror events. Gary Con is a yearly convention held in honor of Gary Gygax, the creator of Dungeons & Dragons. This will be our fourth trek to wondrous Lake Geneva, WI (the place where Gygax lived, the first Gen Con was held, and TSR (the publisher of D&D) was based). Yeah… we’re always super excited about Gary Con!

NO ROLL HERO SHEETThe WEGS Old Skool Fantasy setting is designed for over-the-top dungeon crawl fun. Inspired by the earliest editions of Basic Dungeons & Dragons, character creation is a breeze and the heroic action is epic. All sessions are intros to WEGS, our Wickedly Errant Game System.

Here’s the menu:

The Caves of Utter Chaos (WEGS BOSS)
GM: Larry Wickman
When: Thurs @2pm; Fri @10am; Sat @10am and 2pm
Duration: 4 hours
You’ve heard of the Caves of Chaos, perhaps? Well, these are the caves below those caves that nobody dares to enter. Get ready for insane dungeoncrawling fun with the BOSS (Basic Old Skool System). Full-blown heroes will be created in minutes and then stuck in a dungeon brimming with terrible foes, nasty traps, and treasure galore. Fueled by 2d6 and 2d10, BOSS is a stripped down version of WEGS (the Wickedly Errant Game System). Fun rules! Wild dice rolls! Wicked adventure! All rules taught. No XP needed. Join us for one or more sessions if you like!

Rifting The Jarl (WEGS Old Skool Fantasy)Blog-GaryCon16-G123
GM: Tim W
When: Fri @8pm
Duration: 4 hours
Get ready to slip and slide your way through Gary Gygax’s classic module, Glacial Rift of the Frost Giant Jarl (G2)! Here’s the twist: we are using the WEGS Old Skool Fantasy system. Fantastic heroes will be created in minutes and ready to go on a giant slaying expedition. Don’t worry about the system; just worry about the frost giants and staying alive. Rules taught – all you need is a sense of adventure to get started. Bring your lucky 2d6 and 2d10 (%), the only dice you’ll need for WEGS. Let’s dungeon party like it’s 1978!

The Shuffling Horror Events (1.5 hour)
Roswell 51 – Thurs @10am and @8pm.  Sunday @ Noon.
Pittsburgh 68 – Thurs @10pm
Get ready for the retro cinematic chills and thrills of our Shuffling Horror system! We are running three Shuffling Horror games on Thursday. For those who like 1950s space invasion horror, two session of Roswell 51 are planned (10am and 8pm). For those who like Night of the Living Dead style zombie survival fun, Pittsburgh 68 kicks off at 10pm.

We might try to add a couple more events, like our traditional Sat. Nite Special event and Sunday closer, “How Many Heroes Does It Take To Kill A Dragon“. Problem is the heroes killed our dragon last year… Stay tuned!blog-r51-footer-banner

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