The WEGS Fray


Just dropping this here, Old Skoolers… We owe you some details of all the fun we had at Gary Con Gaming Convention last month, and share some secrets on all of the new stuff…

GameWick News

Feb 3 – Dice Hog Day 2017

Here at GameWick HQ, February 3 is Dice Hog Day (the day after those other famous hogs makes their prediction). Early this morning (well not too early because the Dice…

Shuffling Horrors!

Roswell 51: Production Update (April)

Backer Update #33: Production Update – April We are on target for production this month; hopefully next week. Once that is underway, I will send out the survey to collect…

Cast & Blast: Ill Will and Trotting Torches

February 27th, 2016

Blog-Pic-CastBlast-600Time for a couple new spells for the Wegswyrld; did you learn the ones that were in our first Cast & Blast post?!? Below you will find one for the Mage and one for the Sage (we gotta keep the party balanced, right). We go heavy on the flavor text here, so the “spell descriptions” contain lots of little breadcrumbs to allow your mind to meander deeper into the Old Skool setting.

Detect Ill Will (Mystic)

The spell allows the sage to discover if a target possesses evil intentions and/or the nature of its baleful demeanor. The target may be a person/creature from any of the known realms (Magic or Mystic) or an item charged with a malevolent purpose. The intentions of a mundane creature, with no interest in the affairs of mortals, will send off a mostly neutral vibe. For example, a venomous spider is just doing what it does naturally and (probably) has no truly evil intent. Even a spider enchanted to an unusually large size via spellcraft is not evil-minded per se (despite its magically oversized physical proportions). This is not true if that same spider is under a warlock’s Dark Bidding spell. Such, too, is the case with Ethereal Guardian Spiders, malicious creatures from the magic realm, who take delight in preserving and torturing their victims. Lastly, if a Mage casts an Oblivion Portal on her study door with the evil intent to whisk away the first person who dares to knock and disturb her, neither the door nor the spell are the evil-doers here. The mage within, however, will wildly radiate some ill will.
Target: Self
Type: Special Effect
Range: 2 x SPS squares
Use: Normal.
Upkeep: SPS innings is max duration.

Trotting Torches (Magic)

The spell conjures a quartet of magic torches, which hover in the air around a specified target (within 12 SQR). These are wisps of ethereal light that have been pulled forth from the Etherlands. These can be clustered to appear as a single bonfire or as a group of adventurers marching along (trotting at a rate of up to 8 SQR per inning). Oft times, they are simply conjured for chamber illumination (each light illuminates two squares in all directions, a cumulative effect if clustered). At the spante, and if within a 12 SQR range, the mage can control where each moves and how high/low they float. Optionally, the mage can send the lights off in any direction up to 48 SQR away. A torch beyond a 12 SQR range cannot be recalled or controlled. A torch beyond a 48 SQR range fades completely in four innings (as they all will if the spell is not maintained); their light is not instantly extinguished.
Target: Other
Type: Special Effect
Range: 12 square control. 48 square upkeep.
Use: Normal
Upkeep: 1 spoint per spante (regardless of number of torches remaining). Light lingers for 4 innings beyond upkeep.

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My Zombie Valentine 2015

February 13th, 2015

An Un-Dead Giveaway

What? It’s Friday the 13th and Valentine’s Day all in one weekend?!?

Guess we have to do something special for our friends and fans then! Here goes…

We all have a favorite little game shop, game cafe, or local gaming convention that we just love, right? So, for Valentine’s Day, why not nominate them to win a copy of our creepy little zombie game, Shuffling Horror: Pittsburgh 68!?!

How? Visit the GameWick Games Facebook and locate the MY ZOMBIE VALENTINE 2015 thread. In the comments of this thread, nominate your local game shop and/or favorite local convention by posting their name. Four game prizes will be awarded. Stores/cons can use the game for their demo library, as prize support, or as they wish!

One submission per person. Store/Con must be located in the U.S.A.

Click this pic to go to the GameWick Games facebook!

(Full contest rules below picture.)


Hey! While on our facebook page, please like us, too!

-Submission Rules-
Submissions end at 11:59 pm on Sunday, Feb 15, 2015. Please tag the store/con facebook page in your comments (using the @ function). If the store/con does not have a facebook page, please provide some town/state details (or even their website). Submissions can also be sent via the form on our Contact Us page.

-The Prize Give-Away-
Four prizes will be awarded:
>>One prize for the store for the most number of mentions.
>>One prize for the local convention for the most number of mentions.
(If a tie, the winner of the category is determined by a roll of a die.)
>>Two prizes via random drawings from all remaining entries!

In addition, each and every store submitted will be contacted with a super special deal on our games.

-The Mighty Fine Print-
Stores/Conventions must be located in the USA.
One entry per person. You can nominate both one store/café name and one local convention!
Only submissions on the designated thread are considered.
Usual mumbo jumbo about our right to modify the contest if something wacky occurs…

–Why The Heck Are We Doing This?!?–
This is the first time we are doing such a give-away and there may be some unexpected bumps along the way (our apologies in advance). Our intent is to have our friends and fans introduce us to some stores/conventions who we might not have heard of (or who have not heard of us). We are building our little game company one brick-n-mortar store at a time and we love the efforts of local conventions.

We appreciate everyone’s help in our efforts to stay little but get big!

Keep on gaming and loving and loving gaming!


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