Gary Con 2016: The Return of Jrragnaraffen
December 4th, 2015
The first WEGS Old Skool game for Gary Con VIII 2016 has been officially submitted: “How Many Heroes Does It Take To Slay A Dragon?” This one was a no-brainer for me: each year I finish the con with it. No matter how tired we all are at then end of a full weekend of gaming (binge fantasy rpg gaming IS hard work, folks), this scenario never disappoints. You never say no to the chance to go head-to-head with a dragon!
This will be the third time I am running HMHDITTSAD? at Gary Con. Each year players seek to definitively answer the question posed in the title, and each year, they have failed. In 2014, nine heroes tried to dispatch Jrragnaraffen, the magical glaive dragon. Nine was not the answer. In 2015, ten more heroes lined up for the honor, and, while they put up a valiant effort, they came up a little short. One wizard was clinging to her neck as she flapped her heavy wings and headed off into the sunset of that con. We called that wizard “Dinner”.
Needless to say, Jrragnaraffen is getting very tired of all this nonsense (which is not good news for those who show up for this year’s game). After the first failed foray, I outlined the rules allowing Jrragnaraffen to grow stronger with each passing year. In game terms, she possess an equal number of blood chips as there have been Gary Cons. So, this year she starts with eight blood chips, which is between 400 and 800 bonus wound points. For those wondering, each chip grants her ((d6+4) x 10) wounds.
And these blood chips supplement her 264 starting wounds! For those wondering on this total, she is treated as three Level 8 monsters. Each level earns the monster 11 wounds, so Level 8 monsters begin with 88 wounds. She can take a lot of damage!
If at first you don’t succeed, just blame it on the guys who couldn’t finish the job last year…