Gen Con 2014: WEGS Old Skool Events
August 1st, 2014
For our eighth consecutive year, GameWick Games will be running WEGS Old Skool events at Gen Con! As usual, we have both intro and advanced games for players. For those who don’t know what WEGS Old Skool is all about, that is no problem! This sword-n-sorcery system was inspired by the Dungeons and Dragons basic box set (1979), and focuses on easy character creation and all-out dungeon fun.
Note that these events will NOT appear in the printed Gen Con event program. You can only find them via Gen Con’s online registration system.
As we are running a lighter schedule this year, don’t wait to reserve your spot! Here is a quick link that shows the base info for each event (times/location/availability): Gen Con High Programmer: 2014 WEGS Events. At game time, we will accept generics for open seats if any are available.
The WEGS Old Skool Menu
Gen Con 2014
Get ready for some old skool adventure with a whole new system! We’re cracking open the classic intro dungeon module Keep on the Borderlands and heading straight into the dread Caves of Chaos! WEGS, the Wickedly Errant Game System, will be used as the system. Easy rules. Wild dice rolls. All you need is a sense of adventure to get started. Fantastic heroes will be created in minutes and, moments later, face-to-face with terrible foes. The cultists and minotaur and owlbear and oozes are waiting! Set your dice to 1980 and let’s have some fun! All.Rules.Taught.
Dingbitt’s Dunge O’ Doom (Now With Traps!)
It’s time to feed the dungeon again! Grab your dice, roll up your character, & let’s get this dungeon party started!
A fan favorite since 2006! You ain’t done dungeon until you done Dingbitts! Your motley crew of sword-n-sorcery heroes are plunged into the randomly generated dungeon run by Dingbitt, the rabid Gnobbit rogue. His dungeon is chock full of treasure, traps and monsters. It is up to the heroes to decide what it shall be: fabulous trove, worthy opponents or, perhaps, just to find a way out? It is amazing how priorities change when they are no longer on Dungeon Level 1. No encumbrance rules to worry about, so grab as much treasure as you can! Just be ready to “Act Fast” and “Spante”.
A Quick Word on WEGS, the Wickedly Errant Game System: Four dice alone fuel the WEGS battle frenzy (2d6 and 2d10), and these dice catapult the players’ actions to the highest of highs or plunge them to the lowest of lows. Like the casino game craps, this game is all about dramatic swings of luck and unfettered speed-of-play. This little system moves.
Join us for fun and adventure!