The WEGS Fray

March 4th for Gygax!

It’s March 4th, Old Skool-ers! I’m taking a moment today to acknowledge the “life well played” of Gary Gygax (July 27, 1938 – March 4,…

GameWick News

The Hogging of the Dice 2018

It’s been ten days since Dice Hog Day – let the Hogging of the Dice begin! Without snow on the ground, the Dice Hog quickly…

Shuffling Horrors!

Innsmouth 32: Gary Con X Playtest

It was 10 p.m. on Saturday night at Gary Con X… My final event of the con was nigh - Shuffling Horror: Pittsburgh 68. Eight players…

Innsmouth 32: Gary Con X Playtest

April 14th, 2018
Innsmouth 32, Shuffling Horrors

It was 10 p.m. on Saturday night at Gary Con X… My final event of the con was nigh - Shuffling Horror: Pittsburgh 68. Eight players took their seats for what was an unexpectedly fast-paced and extremely brutal game – all were dead or zombified within an hour. One player, entirely new to Shuffling Horror, asked if the game always played this fast and deadly. I explained it was a very unusual session in both aspects – especially given the number of players. He immediately asked if we could play again.

“We could. or if folks want, we can playtest the next Shuffling Horror game I’m working on…”

BLOG-SHN-I32-0414“Anyone up for some Lovecraft?”

All players stuck around to see what horrors awaited in this next Shuffling Horror release. Inspired by Shadow Over Innsmouth, one of H.P. Lovecraft’s most famous tales, this game pits gangsters, scholars, and students against cultists and Deep Ones. Before we began, I explained two new game mechanics: Mythos points and Insanity points (wouldn’t be very HPL without a healthy heaping of both). These rules are pretty straightforward. Since all players were already familiar with the base rules of the system, the movie deck was shuffled and the first reel began.

This game session played fast, but its ending was the complete opposite of our prior game – almost everyone survived! As Director, I never had enough monsters to pose a huge threat. Despite this being a “low show” monster movie, the Innsmouth vibe crept in on so many different levels. From the archetypal characters, the weird artifacts they unearthed, and the plot devices triggered along the way, all elements did their job evoking the horror of that infamous, creeped-out, fishing village. It was a game heavy on character, memorable moments, and not a few B-movie laughs.

Some of the movie’s highlights were…

The immediate appearance of a terrifying Shoggoth; knowing the harm this creature could inflict, the Aged Scholar went after it with powerful Mythos points. It was a high price to his strength, but the group was safe from its horror for now…

The Bookworm, armed with a Flashlight, explored the Old Schooner for clues and lore…

The Necronomicon appeared twice. First in the possession of the town’s Shop Clerk, who read its dark pages to gain mythos at the expense of his sanity. The book was later taken by the Aged Scholar to reinforce his own mythos power…

A gang of vile villagers tried to put an end to the town’s Shop Keep (who betrayed them). He escaped their clutches several times. Due to his uncanny ability to avoid harm (and the Bob Denver placeholder card art), this character was named “Gilligan”…

As the Deep Ones emerged, the Gangster with the Tommy Gun riddled the wharf with bullets…

The Goon grabbed the Harpoon and put some big time hurt on cultists and Deep Ones. Later in the movie, the Goon was knocked-out and taken away by the cultists. The Professor of Languages (who had fallen in love with the Goon) led the search party’s efforts through town to find him before it was too late. It was decided her name was “Adrian”, as we could all hear the Goon crying out that name (a la Rocky Balboa) when the two were reunited …

The Old Captain, the Doctor, and the Store Clerk tried to flee town but got “Lost In The Marsh”. They luckily found their way out before the Deep Ones came a-creeping…

The Socialite revealed she packed a Pocket Pistol (as she drew that item card from the screen). She later volunteered to be the bait and lure the monsters into a deadly trap via a plot device card called “Take The Bait”.

In the last minutes of the movie, the High Priest of the Esoteric Order appeared. His wrath was heaped upon poor Gilligan – whose luck finally ran out. A fitting end, as he was the only townie sympathetic to the survivors’ plight.

After the game, we had a jam session on what the players liked and what needed tweaking. For me, I was thoroughly pleased the game evoked the spirit of Lovecraft’s weird tale (even though the players were never truly in danger of being wiped out). Now, this game did NOT deliver on the insanity front, but this had to do with the lack of certain cards appearing and some very lucky die rolls. Innsmouth 32 will certainly bring on the insanity “when the cards are right”.

A perfect end to my Gary Con X experience.

More playtesting to do on I32!

Join the GameWick Games facebook page for updates on the upcoming Kickstarter and release plans.

March 4th for Gygax!

March 4th, 2018
Gary Con, The WEGS Fray

It’s March 4th, Old Skool-ers! I’m taking a moment today to acknowledge the “life well played” of Gary Gygax (July 27, 1938 – March 4, 2008). He’s the reason I got hooked on roleplaying games back on Christmas ’79, when I unwrapped the Basic Dungeons & Dragons box set. Man, the adventures I’ve been on since then: from the Keep on the Borderlands straight through to our own GameWick Games​ booth at Gen Con Indy.


Yup – it’s all due to Gygax’s efforts to get D&D out into this world when he started his game company, TSR. My little game company and my wacky rpg system WEGS Old Skool​ is done in this same spirit. In fact, if you’re reading this, all credit goes right back to Mr. Gygax. Most of you reading this I’ve met at a gaming con – so, you know what I’m talking about. Some of you I will even see at this week’s Gary Con Gaming Convention​ (where the Gygax family holds a gaming weekend in his honor).

March 4th, friends!

L. Willy Wick

Thank you, Mr. Gygax!

Innsmouth 32: Shadows Over Gary Con

March 3rd, 2018
Innsmouth 32, Shuffling Horrors

Exciting news! The third game in our Shuffling Horror series, Innsmouth 32, is steadily creeping forward… Our second beta deck is printed and we’ll be bringing it with us to Gary Con this month. While not officially on the event grid, we’ll be playtesting after our scheduled Shuffling Horror sessions conclude. Chances are the playtests will begin at midnite, in some shadowy secret location (so secret we will probably announce time/place on our GameWick Games Facebook).

As you can see in the pic, our beta deck features a shadowy H.P. Lovecraft on our card face mock-up. This is just a temp bit of fun – though he’s striking the perfect creepy pose. Lots of changes have been made to the original playtest deck (unveiled at Gen Con 2017). This deck features new full-color layout for the item and character cards with a creepy fish scale background (shown below). The updated action cards in the movie deck are sure to bring on the insanity, too!


The really big news is that all the ITEM art is finished – and looks awesome! We are now beginning the Character and Monster art phase. Still a long way to go here, but the thrills and chills are building…

Very bad things await those who stumble into old Innsmouth.

The No Roll Hero

March 1st, 2018
The WEGS Fray

What’s a No Roll Hero, you ask?  It’s a basic character creation process for the WEGS Old Skool Fantasy RPG. This stripped-down version of our classic Ark Kard is designed for intro play (but also includes a nifty new mechanic called the Heroic Edge)! The No Roll Hero PDF introduces players to the basic rules of play and has them ready for action in mere minutes. Perfect for convention play!

The guide also introduces you to Gorgax The Barbarian,
illustrated in the classic old skool stylings of Brian “Glad” Thomas!

The No Roll Hero Character Sheet


This is also a little sneak peek at our next WEGS Old Skool release – BOSS RULES.

What’s BOSS? The Basic Old Skool System, of course!

Fear The Fade (Alt Rule)

February 11th, 2018
Shuffling Horror Alt Rules, Shuffling Horrors

Attention Shuffling Horror Directors! It’s time to turn up the horror in your games! As per the written rules, the Fade Out token can only be placed at the end of your turn. Well, it’s your movie, isn’t it?!? Why can’t you place it whenever you want to give the players a good scare? Guess what… now you can… And we’re even amp-ing up the game’s cinematic vibe at the same time for no extra charge!


The Fade Out Countdown

After the conclusion of any survivor’s turn (survivor’s NOT player’s), the Director may place the Fade Out token on any Item or Power Play card on the movie screen. The Director also places the 3, 2, and 1 countdown tokens along the top of the movie screen (next to the Reel Pile). The picture above demonstrates the set-up you can implement at the start of a game.

After the conclusion of each subsequent survivor turn the Director removes one countdown token. When the final countdown token is removed, so is the Fade Out token and its marked card. This screen card is discarded and a replacement card is drawn from the Reel Pile.

No countdown token is ever removed on the Director’s turn – only after a survivor’s turn. Also, the replacement card cannot trigger a Creature Feature (if one occurs it is ignored).

Fade Out is now much more terrifying. It previously gave players a full round to strategize; they now have a 3-2-1 countdown to act. Just like in a movie, the best weapon might end up in the hands of the least capable survivor, but…

Them’s the breaks in an alien/zombo apocalypse!

The Hogging of the Dice 2018

February 10th, 2018
Dice Hog Day

It’s been ten days since Dice Hog Day – let the Hogging of the Dice begin! Without snow on the ground, the Dice Hog quickly ferreted out his dice (it also helped that we used super-sized dice)! One die showed a 3 and the other a 5. As per the official rules of play (found here), tally times two yields 16 more days of winter left!


End of Winter is officially February 26th!!!